SESSION ZERO CHECKLIST
1. GROUP CREATION
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Player Introductions (Name, Basic Info, Tabletop Gaming Experience, Hobbies, etc. )
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Campaign Time, Date, and Location
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Attendance Policy
2. GAME STYLE DISCUSSION
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Grids, Theater of the Mind, or Other
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Player vs. Player
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Cheating/Metagaming
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Microphone Etiquette
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Breaks/Food/Snacks
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Table Behavior/Conflict Management
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How to Give the Players/GM Feedback
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Rolling Guidelines (Where and how we will roll)
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Descriptive Combat
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Sharing the Spotlight
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Language and Inappropriate Topics
3. CAMPAIGN GUIDELINES
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Commitment to Consistent Time and Day
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Campaign Length: Open-Ended or with a Conclusion
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Game Master's Expectations for the Campaign
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Players’ Expectations (What would the players like to see?)
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Theme and Tone of the Campaign
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Combat v. Adventure v. Roleplay (Puzzles: Chases, etc)
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Story and Adventure Guidelines (Linear v. Non-Linear)
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Custom Rules (Inspiration, Called Shots, etc.)
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Gear/Equipment Management
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Impact of Player Decisions
4. WORLD TOUR
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Specific Type of Setting
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Level of Magic/Technology Level
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Magic and Gods
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Classes and Races
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Significant History
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Major NPCs/Power of the NPCs
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Laws and Taboos
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Starting Location
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Structure/Guidelines of Alignments
5. CHARACTER CREATION
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Gaming System/Books Allowed
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Classes and Races
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Starting Level and Level Range the
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Guidelines and Pace of Leveling (How do you gain levels?)
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Alignments Allowed
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Attributes: Roll, Array, or Point Buy
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Starting Wealth and Gear/Custom Equipment
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Guidelines for Character Backgrounds
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Generate Character Concepts
6. PARTY CREATION
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Build Off Concepts to Create Connections
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Common Backgrounds
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Integrate Characters Into the World.
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Party Roles (In and out of combat)
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Player Roles (Leader, Recorder, Loremaster, etc.)
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Confirm Game Time AGAIN!
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Final Questions on anything?
HAPPY GAMING!