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SESSION ZERO CHECKLIST

1. GROUP CREATION

  • Player Introductions (Name, Basic Info, Tabletop Gaming Experience, Hobbies, etc. )

  • Campaign Time, Date, and Location

  • Attendance Policy

2. GAME STYLE DISCUSSION 

  • Grids, Theater of the Mind, or Other

  • Player vs. Player

  • Cheating/Metagaming

  • Microphone Etiquette

  • Breaks/Food/Snacks

  • Table Behavior/Conflict Management

  • How to Give the Players/GM Feedback

  • Rolling Guidelines (Where and how we will roll)

  • Descriptive Combat 

  • Sharing the Spotlight

  • Language and Inappropriate Topics

3. CAMPAIGN GUIDELINES

  • Commitment to Consistent Time and Day

  • Campaign Length: Open-Ended or with a Conclusion

  • Game Master's Expectations for the Campaign

  • Players’ Expectations (What would the players like to see?) 

  • Theme and Tone of the Campaign

  • Combat v. Adventure v. Roleplay (Puzzles: Chases, etc)

  • Story and Adventure Guidelines (Linear v. Non-Linear)

  • Custom Rules (Inspiration, Called Shots, etc.) 

  • Gear/Equipment Management

  • Impact of Player Decisions

4. WORLD TOUR

  • Specific Type of Setting

  • Level of Magic/Technology Level 

  • Magic and Gods

  • Classes and Races

  • Significant History

  • Major NPCs/Power of the NPCs

  • Laws and Taboos

  • Starting Location

  • Structure/Guidelines of Alignments

5. CHARACTER CREATION

  • Gaming System/Books Allowed

  • Classes and Races

  • Starting Level and Level Range the

  • Guidelines and Pace of Leveling (How do you gain levels?) 

  • Alignments Allowed

  • Attributes: Roll, Array, or Point Buy

  • Starting Wealth and Gear/Custom Equipment 

  • Guidelines for Character Backgrounds

  • Generate Character Concepts

6. PARTY CREATION

  • Build Off Concepts to Create Connections 

  • Common Backgrounds

  • Integrate Characters Into the World. 

  • Party Roles (In and out of combat)

  • Player Roles (Leader, Recorder, Loremaster, etc.) 

  • Confirm Game Time AGAIN!

  • Final Questions on anything?

 

HAPPY GAMING!

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